13 Reviews (1 New)
This animated series of 13 episodes is an unofficial follow-up to the live action film of the time. It has new, never-before-seen computer animation combining state-of-the-art Computer Graphic Imaging with feature animation processing. The sound is recorded in Dolby Digital dts 5.1 technology.
College-level student Peter Parker balances studies with photography for the Daily Bugle, and an on-off relationship with Mary Jane Watson who is bidding to be a successful actress. The third main character is Harry Osborn, son of Norman of Oscorp. Harry hates Spider-Man as he believes the superhero killed his father - the Green Goblin.
Spider-Man is voiced by Neil Patrick Harris, with Lisa Loeb playing Mary Jane Watson, Ian Ziering as Harry Osborn, and other voice artistes including musician and horror film director Rob Zombie, rap star Eve, and Marvel legend Stan Lee.
The Web-Slinger's life is invariably complicated, and here he is obliged to battle Blue Streak (a modern day Robin Hood), the heavyweight Kingpin of crime, Dr Curt Connors as The Lizard, an expert martial artist Samurai swordswoman, burglar The Black Cat, European assassin Silver Sable, the high voltage Electro, Kraven the Hunter, the mentally powerful Gaines Twins, and even KGB agents.
Special Features include an Audio Commentary, Outtake Reel, Amazing Spider-Facts, 3 Featurettes, The Making of Spider-Man, Building With Layers - Multi-Angle, Photo Gallery, 3 Pre-visualisation Clips, and Filmographies.
This is a strange combination of computer generated imagery and conventional animation. It was certainly the next step in animation technology, but in doing so it left a little of its heart at the door. The visuals are an undoubted accomplishment, although a little cold, and the stories are pretty basic. It's a long way from the excellent, intelligently driven action continuity plots of the brilliant five-season 1990s series - which remains better than this. However, this is not without merit, particularly for the younger viewers. The fact it is possible to pick-up this 2-disc set new for around £4.00 makes for an eminently attractive proposition.
"Old heroes never die, they just get darker."
It's been more than ten years since Batman was last seen on the streets, Commissioner James Gordon - seemingly the only effective honest cop - is only one month from retirement, and Gotham City has gone to hell in a hand basket. The physically cured Arthur Dent ("Two Face") has returned to crime, imagining himself still hideously scarred. But the real problem is the groups of gang members all over the city calling themselves the Mutants, preying on the innocent, the weak and the helpless. Bruce Wayne is much older now and, prompted by the omen of witnessing a huge bat break through a glass window into Wayne Manor, decides to bring the Batman out of retirement.
Using stealth and ingenuity, he takes-out Two Face and his gang, and sets to work on the Mutants. He saves several potential victims, incapacitating individual gang members in the process, but wonders if he is making enough of an impact. Batman soon realises he needs to target the Mutant gang leader. He confronts the Mutants at the dump, where they are having a meeting about a killing spree at Police Headquarters. Batman is in a heavily armoured battle tank, which the fist Robin had nicknamed the Batmobile. All of the mutants fire ineffectively on the vehicle, and Batman in turn shoots on them with rubber bullets. The Mutant leader is a huge and powerful brute, and he goads Batman into leaving the armoured vehicle and facing him, one-on-one. Although he knows he'll probably die, Batman knows it's something he has to do.
A girl dressed in a Robin costume has been trying to make a difference on the streets since Batman returned. After overhearing some Mutants talking about the meeting, she lies in wait as the Batman goes up against the lead mutant. He fights valiantly, but he's not as young as he was and gets beaten to a pulp. Robin intervenes on the killing stroke and the distraction is just enough for Batman to secure a last pitch victory. The new Robin helps Batman back to the armoured 'Batmobile' and it is remotely returned by Alfred to 'the cave'. Batman walks into the darkness shedding his costume. He is thrown back to his childhood, and tells a particular bat that it is not finished with him yet.
Although a number of Mutants have been rounded-up by the police, and their leader is incarcerated, Batman realises that to take on those remaining again he must this time use his initiative. He gets Robin to dress as a Mutant and spread the word about a new gathering. He also arranges with Commissioner Gordon to allow the leader to escape his cell. When the leader shows-up where the Mutants are gathered, Batman confronts him once again. This time they are fighting in mud, which slows their movements. Batman systematically takes-down the leader, breaking limbs and destroying his credibility. The ploy works. The remaining Mutants which haven't been arrested, change their ways and become Sons of Batman: committed to keeping the streets safe. They even have a Bat sign painted on their faces. Normal people are also becoming vigilantes in a bid to claim back their neighbourhoods.
James Gordon hands in his police badge and his gun. The day of his retirement has arrived, and a new anti-Batman Commissioner has taken over. Bruce is satisfied with the outcome of events... For now. But little does he know what is in store for his alter ego. The Joker has for years been in a catatonic state, but recent constant mention on the news of Batman has slowly brought him out of it. His first tentative word is "Batman?" However, the Joker is not the worst of his impending problems.
The Dark Knight Returns - Part 1 was written by Bob Goodman, but more importantly based on the excellent ground-breaking DC Comics graphic novel by Frank Miller. This is one of the best Batman stories ever told, and it has been brilliantly realised here as a dark and gritty (in mood, not picture!) animated film. You could call it exaggerated realism. I just know that this works extremely well. It doesn't shy away from showing pulped faces and dripping blood, so it's not for the kiddywinks. But it's not supposed to be. There is a multitude of very stylish set pieces. Alternative angles are used to enhance menace, and light and shadow is used to great effect. After all, Batman lives in the shadows. We see split-second movements in the background when the Dark Knight arrives, and I just love the effect of a villain being grappling-hooked and dragged into the darkness. There is also a lovely scene when the Batman moves through smoke, unseen and unheard, taking-out one crook at a time of Two Face's gang. There is nothing cartoonish about this masterpiece, which is suitable brooding all the way through.
It's worth mentioning the music score for this film, because Christopher's Drake's soundtrack enhances the effect of the on-screen events further still, and fits the mood perfectly. The film is directed by Jay Oliva, and the Executive Producers are Sam Register and mainstay Bruce Timm (who also voices the part of Thomas Wayne, Bruce's father). There are some nice extras on this Blu-ray disc, too: Batman - The Dark Knight Returns Digital Comic; Her Name is Carrie... Her Role is Robin featurette; Batman And Me - The Bob Kane (creator of Batman) Story featurette; 2 Bonus Cartoons from the Vault, and a Preview of the Next Movie: Batman - The Dark Knight Returns Part 2.
If you like Batman you need to add this to your collection.
After the events of Part 1, Batman has beaten the Mutant gang leader, and part of the gang has renamed themselves the Sons of Batman, pledging to take back the streets of Gotham - albeit with a brutal hand. However Batman has more immediate pursuits. The Joker has woken from a catatonic state. His psychiatrist has booked him onto a popular chat show, but Batman knows his arch enemy all too well and the chances of him turning over a new leaf are non-existent. But when Batman arrives on the roof of the studio building, he is intercepted by the new commissioner and her heavily-armed SWAT teams. Unlike the newly-retired James Gordon, she has no liking for Batman and wants him taken down. While the Dark Knight is held-up fighting a route to escape with the help of Robin, the Joker has everyone in the studio - and the entire audience - poisoned to death with his Joker gas.
Superman makes a low-key visit to Gotham City from Metropolis to tell Bruce Wayne that he is making too many waves and getting himself noticed by the higher echelons. He asks Bruce to stand-down the Batman, before they come for him. But Bruce is not interested, and is prepared to let them come. Meanwhile, the Joker has made his new centre of operations a fairground which is open to the public. He indiscriminately kills several people before Batman arrives to confront him. There is a final clash, after which the Joker dies and the Batman is severely injured. Again, he requires the aid of the new Robin.
America and Russia have been fighting over the island of Corto Maltese has its resources. The US wins with the help of Superman, but Russia launches a nuclear missile towards the island. With effort Superman redirects the missile out into space where it explodes. This changes and weakens the Man of Steel. After he recovers, Superman realises he has become a stooge, rather than his own man. Nevertheless, he is instructed by the president to deal with the problem.
Batman has notice of Superman's arrival, and dons himself in an armoured suit with a few tricks and gadgets. He knows that he is unlikely to return. As a magnetic pulse causes a city-wide blackout the two heroes with very different motives clash. Batman utilises certain means to put down Superman, but realises he is no match. The fight goes on, but as Batman seems to be beaten, a prearranged arrow is shot by the the old and grizzled one-armed Oliver Queen - who was once the Green Arrow. Superman plucks it from the air but a solution attached to it explodes in his face. It is Kryptonite. Superman is beaten, but Batman tells him the solution is weak and he could have killed him if he wished.
Just at the moment of his victory Batman suffers heart failure, and the police are warned away by Superman. Batman is later revealed to be millionaire Bruce Wayne, who is buried. His faithful butler Alfred has burnt down Wayne Manor and himself suffered a fatal heart attack, so there are no secrets to be discovered. However, Bruce is not really dead. He shows the Sons of Batman to the Batcave, where he will train them to protect the citizens of Gotham.
This is a continuation of Frank Miller's bestselling graphic novel, adapted as a hard-hitting animated movie. The live action film Batman Vs Superman borrows from part of this story, but let's be honest and admit the movie was disappointing at best. It is infinitely better handled here. The story is obviously set in the 1980s because Ronald Regan is the president, and nuclear war was a daily underlying threat. Catwoman is briefly seen as old and fat with an alcohol problem, and the Green Arrow is grizzled and resentful, but he does get his revenge with a moment in the spotlight.
These are two practically faultless animated movies from Warner Bros. and DC. There is now available a Collectors Edition containing both movies packaged together. Extras include: a Digital Comic Excerpt from the graphic novel The Dark Knight Falls, by Frank Miller; Superman Vs Batman: When Heroes Collide; The Joker: Laughing in the Face of Death; 3 Bonus Cartoons from the DC Vault; From Sketch to Screen: Exploring the Adaptation Process with Jay Oliva (the director); Preview of DC Universe's Next Animated Movie. Buy both parts of this film. They are truly remarkable; something that DC excel at.
It is the turn of the century, and in Victoriana Gotham the Batman arrives to prevent some street kids from mugging an elderly couple. They are being made to work for Big Bill, who attempts to fight the Batman before physically being shown the error of his ways. After directing the boys to a safe refuge, Batman hears a scream. After performing in a mini theatre, exotic dancer Ivy has left to make her way home. She has been accosted by a well-to-do man, who opens his bag and proceeds to slash her with a blade. Batman arrives just too late, and discovers her body in a pool of blood.
The Gotham World's Fair is opened by the mayor with Bruce Wayne's money, and reveals a new search light and Ferris Wheel - among other wonders. It is interrupted by Miss Kyle, who wants to know what the mayor is going to do about the women being gutted in the streets. The press is calling the killer Jack the Ripper. One on-looker speculates that it could be the Bat creature. Sister Leslie knows Batman is on the side of the angels though, and tells Bruce the latest victim was an orphan. Commissioner James Gordon is pledged to clean-up the streets of Gotham, but is having a hard time of it.
On his night patrol, the Batman follows Miss Kyle and watches as a figure stalks her. Finally trapped in a meat warehouse, she is attacked. However, she produces a whip and defends herself. Just as she is overcome the Batman arrives and a tough battle ensues. A recovered Miss Kyle helps Batman, and he finally springs a trap door. Selina Kyle proceeds to lay into the vigilante, blaming him for the villain's escape. But when she turns the Batman has long since gone.
Commissioner Gordon has a nightmare wherein his wife, Barbara is the next victim of the killer. Walking out on the veranda for some fresh air, he is approached by the Batman. He convinces Gordon that he is a friend, and asks for access to the police files on the killer. But Gordon does not appreciate being accosted at his family refuge. He seeks to tell the Batman just that, but the figure in the shadows has gone.
At the Monarch Theatre, Bruce Wayne is making an obligatory appointment with District Attorney Harvey Dent. Dent wants to see the star of the show, Selina Kyle. She describes Dent as "... a regular Jekyll and Hyde," a reference to his future persona as Two-Face. Bruce realises that as a protector of the destitute, Sister Leslie is a prime target and races to the convent. He arrives too late.
Doctor Hugo Strange wants to talk to the Batman about the Ripper, and invites him to Arkham Asylum. But when Jack the Ripper turns-up first and throws Strange into a pit of crazies, the chase is on. As a prison guard falsely reports that Batman killed Strange, the Ripper jumps from the roof to a Zeppelin and makes his escape, trailed by the Batman hanging from a grappling hook. Batman fights the mask-wearing killer on the zeppelin and across the rooftops, watched by the police at street level. The police fire at the two figures on the out-of-control zeppelin, and Batman swings clear as the dirigible explodes into flame. Commissioner Gordon arrives to prevent Bullock and his men from shooting at the Batman. Our injured hero 'borrows' a coat, but there are too many police on the streets. Selina Kyle beckons him into a carriage, where he sheds his clothing. When the carriage is stopped and checked, they pose as lovers.
Gordon and Bullock later arrest Bruce for the killing of an old down-and-out lady who was seen to be accusing him of something at Sister Leslie's funeral. He is taken to Black Gate Prison, accused of being the Ripper. There is a reference to the logic of Sherlock Holmes as Bruce concludes that one of his mentors is framing him. Selina threatens to reveal his secret to offer him an alibi, but it is for selfish reasons. Bruce creates a diversion and escapes. Meanwhile, Selina finds Gordon at the World's Fair and reveals the secret. But Batman has discovered a secret of his own: a hidden room in the Gordon household. A 'holy crusade' to wipe-out the scum from the city as Jack the Ripper.
Batman races to the Fair on an excellent Victoriana steampunk Batcycle, as a drugged Selina flees Gordon. A deadly fight ensues on the new Ferris Wheel, and the Batman struggles to defend himself against the trained boxer and bare-knuckle fighter. Fire spectacularly engulfs the Ferris Wheel as Batman saves Gordon from falling. Gordon manages to handcuff them together, but Batman escapes using a Houdini trick and attaches the other cuff to a railing. Knowing he is beaten, Gordon walks back into the flames. Batman and Selina barely avoid the falling Ferris.
A Victorian setting Gotham is such a natural backdrop in terms of style and architecture for Batman that, when you think of it, it's simply astonishing it hasn't been done before. It's fitting, too, that other characters and references come into play in this story. Radio adventurer Sexton Blake outwitting his middle- or upper-class twisted philanthropic villains and, in particular, super sleuth Sherlock Holmes, who is referenced in the film. And talking of Holmes, in all but name we witness the origins and exploits of The Baker Street Boys ("You gotta pay the tariff, ain't that right, Dicky?" "Names, Jason, remember? We don't say our names.") . It's obvious that Victorian London was meticulously researched to create a Gotham similar in style, with dark alleys, fog, gas lamps and authentic clothing for the period.
Gotham By Gaslight was written by Jim Krieg - based on the graphic novel by Brian Augustyn and Mike Mignola. It was produced and directed by Sam Liu. A special mention should go to Frederik Wiedmann, who composed music which fits the piece like a glove. Orchestral and driving, without being over-dramatic (a failing of many Hollywood films). It's simply fantastic. The cast is strong. It's nice to see (or should that be hear?) Anthony Head as Alfred Pennyworth. Bullock's (DiMaggio) brusqueness comes across here in his 'shoot-first-ask-questions-later' attitude - even pointing out at the World's Fair that the victims are "... only common women."
It's quite brave to have Commissioner Gordon as the villain of the piece - Jack the Ripper, because over the years Gordon's the one person Batman has come to have an uneasy alliance with. However, this does come from the Elseworld series of DC stories which take place in an alternative universe. The final scene amidst the inferno of the Ferris Wheel is quite remarkable. As the Ferris began to fall I pressed the remote's freeze frame button so that I could see everything that was going on in a single shot. Spectacular. It just goes to show what can be achieved nowadays with conventional animation. DC excels at these adult-aimed films and are simply eons in front of Marvel's animation.
Blu-ray extras include: Caped Fear - The First Elsewhere (a making-of documentary); an Audio Commentary with Executive Producer Bruce Timm, Writer Jim Krieg and Dictor Sam Liu; A Speak Peak at the next DC Universe Animated Movie; and two bonus Batman cartoons, including The Brave and the Bold (targeted at a younger audience).
"I've had nightmares like this!"
Poison Ivy and Jason Woodrue (Floronic Man) break into the S.T.A.R. Labs secure research facility, the former hacking information from the computer system. Doctor Alec Holland had been working on a project to make desert lands fertile again but, as Batman explains when he arrives at the labs, an accident with his own compound changed Holland into Swamp Thing. While Batman discovers that a government scientist in biological agents has gone missing, Nightwing attempts to track down Harley Quinn, recently released from Arkham Asylum and attempting to go straight. Harley was once friends with Poison Ivy, and the reasoning is she might know where Ivy and Jason are. Nightwing finally traces Harley to a themed diner where all the waitresses are dressed-up like female superheroes. Harley is dressed as herself - hiding in plain sight. After a no-holds-barred fight, they strike up an easy alliance. In fact, Batman walks in on the awkward situation of Nightwing tied-up on a bed with Harley tickling him.
Poison Ivy is controlling the missing scientist with a drug, so that she and Jason can use the Swamp Thing formula to turn humanity into animal-plant hybrids
After side-tracking Batman and Nightwing, the ever-opinionated Harley Quinn agrees to lead them to one of Ivy's henchmen. Loud music plays at a roadside bar, and a number of suspicious characters are dancing. Harley has to perform a song and dance on stage before she is given the required information, and Batman is obliged to fight his way through the cut-throats he has rounded-up in the past to get out. When they find Ivy and Jason, Floronic Man kills the scientist after being told they need the Louisiana swamp water to make the formula work. The two villains make their escape when a fight causes our trio to be trapped under fallen rubble.
It is revealed that Andrea's father was killed by The Joker, and now the Phantasm has come for him. However, The Joker sees through Andrea's identity, and it is only Batman's arrival that saves her. Batman tells her to leave and goes after The Joker. After an action-packed battle in the disused World's Fair Andrea shows-up again to ensure The Joker dies in his own explosion. But Batman loses her in the smoke and escapes through the sewers. Later, he finds a clue that she might still be alive.
Later, Batman remotely summons the Batwing plane and they fly to Louisiana. Soldiers turn-up too, but are taken-out by moving vines. Harley fails to talk Ivy round, so a battle ensues between the two of them, and between Floronic Man and Batman aided by Nightwing. Harley and Ivy finally make it up, Ivy changing her mind about using the virus. But Jason/Floronic Man is not so easily turned. With our trio beaten, Jason is about to throw the virus into the water, when the huge Swamp Thing emerges. However, he refuses to interfere in events. Floronic Man laughs, having effectively been handed back the power from Swamp Thing. It is Harley Quinn who comes up with the simplest of solutions...
This is another in the ever-increasing catelogue of excellent DC adult-oriented animated movies - many of them featuring understandably their most popular character, Batman. There is more humour in this one, signified by the excellent opening credits sequence. It emanates mainly from the Harley Quinn character, which is very well performed by Melissa Rauch, and works an an ideal opposite to Batman's constantly serious and focused determinism. Accordingly, the normal hard edge to the animation is toned-down slightly to match the balance of the movie.
For long-term fans of Batman, all of the normal elements are in place: the detective, the crime-fighter, the tech wizard (both the Batmobile and Batwing feature), but although the subject matter here is so serious, the played-down humorous moments help keep everything grounded. Perhaps the best example of this is the truckstop diner scene. Harley does a great turn with the Blondie song 'Hanging on the Telephone', a small-time villain makes fun of Batman behind his back and without looking around he trows out a punch which sends the man halfway across the room, and Nightwing is found dancing with the others.
At the end of the film there are two additional sequences to look out for. The first shows the consequences of Harley's solution, and the second is Harley hosting her own TV show as a psychiatrist - making contestants undergo an assault course in order to win treatment. Blu-ray extras include: The Harley Effect; Loren Lester: In His Own Voice; a Sneak Peek at Gotham By Gaslight; and two DC Cartoons from the archives.
Batman and Harley Quinn combines the unique talents of director Sam Liu and story/teleplay writer Bruce Timm (along with Jim Krieg). This story acts as a nice lighter interlude to the often grim and serious stories of the Dark Knight. However, the production team of these movies know how to throw in a hint of humour to counter counter Batman's semi-psychotic state, and this works beautifully.
The Batman breaks-in on a money-laundering gang. As the ringleader flees he is confronted by a mysterious wraith-like figure in the car park. Batman only sees the aftermath of the villain's death and chases the figure, only for it to escape. The fiasco is blamed on the Batman as a 'loose canon', but the Dark Knight has other concerns.
At a bash held at Wayne Manor, Bruce remembers Andrea Beaumont, his lost love - and his first ventures as a vigilante. Another gangland criminal is accosted at a graveside by the spectral phantasm and killed by a toppled angel statue. Again, it is blamed on the Bat. Andrea is at her mother's grave and sees Batman near the Wayne memorial. Batman seeks a link between the mobster hits, and discovers Andrea's father could be the culprit, as he owes the mob money which he can't repay, and they killed his wife.
The Joker has made a temporary home in the ruins of the old World's Fair. He has heard the rumours that Batman has gone 'nuts'. The Joker leaves a deadly trap for the Batman, but it is the Phantasm who shows up and barely makes it out intact. Batman and the Phantasm tussle on the rooftops, but then the wraith disappears leaving Batman confronted by armed police. SWAT teams pin him down. Batman is hit by an explosion but creates a diversion by shooting his cape and cowl up on a grappling hook. As the police move in Andrea arrives in her car and they escape.
After Andrea's father was given 24 hours to come up with the money or be killed, he fled with Andrea to Europe, leaving Bruce heartbroken but free to take on the mantle of the Bat. But her father's later invested money still wasn't enough to placate Valestra, hence the appearance of the Phantasm. Bruce assumes that it is her father, but he will be shocked by the truth. The Joker is revealed to have been one of the mob. He tries to kill Batman with a mini-bomb, but the Batman uses a Bat-arang to explode it prematurely, before it reaches its target.
It is revealed that Andrea's father was killed by The Joker, and now the Phantasm has come for him. However, The Joker sees through Andrea's identity, and it is only Batman's arrival that saves her. Batman tells her to leave and goes after The Joker. After an action-packed battle in the disused World's Fair Andrea shows-up again to ensure The Joker dies in his own explosion. But Batman loses her in the smoke and escapes through the sewers. Later, he finds a clue that she might still be alive.
You could call this a movie-length episode of the award-winning Batman The Animated Series, as the format, settings and music is very much in the same style. It is from this point that Warner/DC sets-up an on-going release of very high quality, adult-oriented, intelligent and edge-of-the-seat thrilling movies. The groundwork began with set-pieces like the Batman's frantic but clever escape after being effectively surrounded and cut-off by the police, thinking him responsible for the mob killings. This is the turning point before the Batman branding became much darker. Here, the Warner logo still features Bugs Bunny!
Kevin Conroy as Batman and Star Wars' Mark Hamill are re-utilised from the series. Hamill will go on to voice The Joker in many more Batman animated films - and a very good job of it he makes, too. There are some nice touches in Mask of the Phantasm. During a flashback to Bruce at the opening of The World's Fair he sees the concept of a futuristic car which later becomes the Batmobile. We also see Bruce torn between love (a normal life) and his new path (destiny), for which he is awaiting a sign. Much later, we see Batman fighting The Joker at the abandoned World's Fair, and swatting away radio-controlled planes like a scene out of King Kong.
The humour in a dark environment comes inevitably from English butler Alfred: "What rot, sir. Why, you're the very model of sanity. By the way, I've pressed your tights and put away your exploding gas balls." There is also the drollness of "Pardon me, sir, but Miss Bambi is dancing on the piano."
Bruce W. Timm is a name we will see again and again, synonymous with quality releases. Here, he co-directs and co-produces. The other director is Eric Radomski, and the other producers Benjamin Melniker & Michael Uslan. The story is by Alan Burnett, adapted by Alan Burnett, Paul Dini, Martin Pasko and Michael Reaves. Music comes from the stable hands of Shirley Walker.
I would suggest any Batman fan step back in time a little to give this a go. Anyone who loves Batman The Animated Series will naturally love this, but it is a progressive stepping stone to the very high quality Batman animated movies of recent years.
"Hey, creature. Leave those kids alone!"
A team of dark ninjas steals some experimental technology. Barbara Gordon is there and saves the lives of some scientists, but before she has the chance to suit-up as Batgirl a smoke screen is created and some unseen newcomers fight-off the Ninjas - so that everyone has gone by the time the smoke clears.
Wayne Enterprises is the obvious next target. Penguin and his cronies intend to steal the tech first, but are seen-off by the Turtles. When the dark-clad Ninjas assault the Wayne lab, Batman takes them down one by one. But then a more highly skilled armoured Ninja warrior with mystical powers arrives, and a long, closely-fought battle ensues. The warrior resorts to mysticism to win the clash and disappears in a smoke screen.
Batman confronts the Turtles, each of which believes the other is involved in the thefts. Batman causes one of them to crash through the counter of a pizza shop. The turtle warns the patrons to run, as there's a crazy guy in a Bat suit. They all stare at the Turtle, before running out screaming, "A talking turtle!" Obviously, they're used to seeing the Batman in Gotham but not a man-sized Turtle. Conversely, being from another city, the Turtles know nothing about a Batman. Batman betters the Turtles, so they use the smoke screen trick to tactically withdraw.
The villain of the piece is the nemesis of the Turtles - The Shredder. But his reluctant partner in this venture is non other than Ra's al Ghul. They plan to build a machine to dispatch the Ooze serum which will turn the citizens of Gotham into beasts and tear the city apart. Watching the exchange from the shadows is Robin.
The Turtles research the Batman ("So he wears a Dracula costume and punches clowns!") a reference to Batman's arch enemy The Joker). The Turtles have followed Shredder to Gotham ever since he stole the Ooze. They think his partner may be Batman, but the Bat doesn't act like a villain. They find the Batcave through the sewer cave system (eh?) but are attacked by Robin, who fights them all off before being pinned to the floor by one of their shells. Batman arrives in the Batmobile in the nick of time ("Get off Robin... Now!").
Robin explains that the partner to the Shredder is Ra's al Ghul. He breaks into the mental ward (presumably, Arkham Asylum) where we briefly see Mr Freeze, Bane, Scarecrow, Two-Face, Poison Ivy, Harley Quinn and , of course, The Joker, who they have come to release. The Shredder has been promised immortality in the Lazarus Pit by Ra's al Ghul for his help utilising the Cloud Seeder.
Commissioner Gordon tells Batman about The Joker, who has taken over the asylum and turned all the inmates into twisted mutants - like they weren't twisted enough already! Batman, Robin and Batgirl, and the Turtles attempt to take out the mutant villains, but The Joker has mixed the Ooze with his own concoction which turns Batman into Man-Bat, a hideous powerful creature. But they have an anti-venom which turns him back to Batman after a fight to administer it. The Man-Bat had taken down the other villains, and fallen masonry helps Batgirl to incapacitate The Joker. More of the anti-serum can be given to the police to change the other inmates back.
But all of this is a massive diversion. The Penguin has stolen the Cloud Seeder for Ra's al Ghul and Shredder. The team storms the Ace Chemicals plant where the Cloud Seeder is going to be installed with the hybrid Ooze to turn every citizen in Gotham into a monster. There are some nice action sequences here, as they are obliged to fight-off several mutant creatures and dark Ninjas. Whilst two of the Turtles attempt to incapacitate the machine while it flies over Gotham, Batman takes on the Shredder, two Turtles have a hard time against Ra's al Ghul, and Batgirl and Robin tidy-up by taking-out the remaining black-clad Ninjas.
Let me say that I have no love for the Teenage Mutant Ninja Turtles in live action, cartoon or comic format. It is without doubt a format meant for young children. As a keen enthusiast of the Batman character, I could see no sense in putting these together. I couldn't have been more wrong. This is a well-plotted and tightly structured reluctant team-up. There is some nice humour which generally stays this side of silliness by keeping up the pace and urgency of the story. Sometimes opposites attract. There is dry humour from the deadpan Alfred the butler, and a very funny suiting-up montage of the Turtles, wherein one of them slides a slice of pizza into his weapon holster.
But this is no spoof. There is plenty of action, with meticulously choreographed fight sequences. Batman is always single-minded, focussed, and deadly serious, and the humour mainly come from certain situations rather than being in your face. Many of these adult DC animated films are phenomenally good (unlike most of their live action movies); this is definitely one of the better ones I've come across, and a very pleasant surprise.
Extras include: Cowabunga Batman! - When Comic Book Worlds Collide (documentary about how the project came together); Fight Night in Gotham (about the Ninja fight sequences); and a Sneak Peak at the forthcoming Batman: Hush.
Slade Wilson was a career soldier who volunteered to undergo a genetic experiment to create a super-soldier (Captain America, anybody?). It appeared not to work, and so he eventually leaves service to get his affairs in order and prepare the family home for his wife when she has completed her tour of duty in the army. They have a son who dotes on his father and continually references a book wherein a brave knight battles evil dragons to protect the people.
When he is abducted, it is revealed that Slade is not the travelling businessman he portrays but a ruthless and relentless mercenary called Deathstroke. His abilities had emerged after leaving the army, leaving him strong, skilled and quick-healing (Wolverine, anyone?). It turns out that the terrorist group known as H.I.V.E. have kidnapped the boy in order to persuade Deathstroke to join them. He refuses. Leaving a trail of blood and dead bodies behind him, Slade recovers the boy - but not before the lad sustains a throat injury, leaving him mute.
Slade's wife not only dismisses him, but sends the boy to a school abroad for his own safety. Slade thinks he has destroyed H.I.V.E. but there is a new H.I.V.E. Queen, and she has tracked-down the boy and taken him again. As the offspring of Deathstroke, the boy harbours powers of his own. But they appear to be mental rather than physical. He attempts a rescue, and the boy appears to help before setting him up and turning on him. Deathstroke barely escapes with his life.
The H.I.V.E. Queen is the sister the boy never knew he had. She has turned the boy against his family and renamed him Jerrico. Together, they try to take over the H.I.V.E. organisation, but it doesn't go according to plan. Jackal is planning to kidnap the US President using terrorist attacks as a diversion, but Deathstroke and his wife have other ideas. They save the president's plane. However, Deathstroke must fight an upgraded and more powerful Jackal.
"The land was filled with dragons, and the people were afraid. But the shining knight came riding forth to protect both man and maid. He faced the fiercest creatures the world had ever known, and he did it all to save us. For the knight was not alone. And when his work was done, the dragons were no more. And so the knight rode on into legend, into lore."
This is another in the ever-increasing catelogue of excellent DC adult-oriented animated movies - many of them featuring understandably their most popular character, Batman. There is more humour in this one, signified by the excellent opening credits sequence. It emanates mainly from the Harley Quinn character, which is very well performed by Melissa Rauch, and works an an ideal opposite to Batman's constantly serious and focused determinism. Accordingly, the normal hard edge to the animation is toned-down slightly to match the balance of the movie.
This centres on a DC character much lesser known when compared with established icons such as Batman, Superman, Wonder Woman, Flash, and others. Nevertheless, Deathstroke made quite an impact when he first emerged onto the comic book scene. Although the character's background has obvious similarities to Captain America and Wolverine from the MARVEL camp, he has his own qualities which go a long way to grounding him in extraordinary circumstances. Foremost, it is Slade's age, which is considerably older than the accepted bearing for a superhero/vigilante. Also, the writer has probably learned from what Stan Lee did so effectively with Spider-Man and given the character very basic but real personal problems - in this case, all family-related. The moral seems to be if you're helping someone, you're ignoring someone else.
Aside from creating a powerful people story here, there is plenty of action, with fight scenes galore. But this is not for the fainthearted - and certainly not for the kiddywinks. The sword fighting is extremely visceral, and there is no shying away from its effects, with blood aplenty. Although it's conducive to the plot and not gratuitous. Another clever aspect is the way the movie is centred around a child's book, giving the stark reality a connection to a fable.
Before I sign off, it's worth mentioning the excellent electronic music by Kevin Riepl - again, shades of John Carpenter - but it fits the mood of the piece precisely. Deathstroke - Knights & Dragons was written by J.M. DeMatteis and directed by Sung Jin Ahn. Extras include: Deathstroke - One Man; and Death Machine Featurette. This release is very much recommended, although I can't imagine this character having many more stories left in him, now that the main one is told.
Washington DC: A woman terrified by the sight of countless demons in the street drives away at speed, hitting a number of them. She runs into the protective arms of Wonder Woman, only to discover she has run over several people. Metropolis: A man is demanding at gunpoint that a monster tell him what it's done with his family. Superman arrives in time to stop the man killing his wife and two small children. In the shed are the bodies of neighbours. Gotham: A woman is threatening to jump off a building with a baby. When Batman tries to talk her down she tells him she has given birth to the devil, and throws the baby from the top. Batman saves the baby, but the woman throws herself off before Batman can get back to her. At the Hall of Justice, the League discuss similar phenomena from around the world. Batman dismisses a magical source but later, when shaving at Wayne Manor, Bruce Wayne sees the name Constantine appear all over the walls.
Backtrack three days, and Constantine the English mage is playing cards in Las Vegas with demons. He puts up his House of Mystery as stake, forcing the demons to put up a Dreamstone and Soul Catcher. Having all cheated, they inevitably fight. Constantine summons Etrigan the Demon to slay them.
Batman visits the magician Zatanna in search of Constantine. Deadman tries to possess Batman in order to speak privately to Zatanna, but Batman's mind is strong and Deadman is rejected. Deadman was a circus performer whose spirit was saved by a goddess who took pity on him after he was killed during a performance by a sniper. She gave him the powers to possess people in order to bring his killer to justice. The three of them drive in the Batmobile to Constantine's House of Mystery, which seems to move around. A mystic tornado chases them, and they barely make it to the house, the Batmobile being torn to pieces.Orchid is the magic of the house in bodily form. She reads and sums-up the feelings of everyone present.
They visit Ritchie who is dying, his place surrounded by Shrouds. Constantine has a reputation for rubbing people up the wrong way, and Ritchie is a former colleague waiting to get even. He punches the mage in the face, but still surrenders a Psychic Key... to Batman. Constantine uses the key to enter - with Zattana the memories of the father who tried to kill his family, and barely escape as a dark creature, who descended the father into madness, attacks the hospital. They need more information from Ritchie, but he has just been attacked and the Shrouds or Wraiths are trying to take him. Batman stabs the man in the chest with adrenaline and he snaps back to life.
Many centuries ago Destiny forged the Dreamstone with Black Magic and his soul. He used it to feed of people's torment through nightmares. Merlin summoned Estrigan to slay him. They are looking for Felix Faust, the perceived enemy, and approach Swamp Thing to help them find the shielded and heavily fortified citadel. A chaotic magic battle takes place. But is he really behind all of this? Batman has the answer. They have left a dangerous man in the House of Mystery, and soon a god will wreak havoc by setting everyone against each other.
Justice League: Dark was written by Ernie Altbacker, from a story by J.M. DeMatteis and Ernie Altbacker. It was executive produced by Sam Register, and directed by Jay Oliva. The music score was by Robert J. Kral. Other voice artistes include JB Blanc and Ray Chase.
This is more of a Constantine story than it is a Justice League, who are only seen briefly during the opening minutes. Having prior knowledge of the mage and his background would definitely be an advantage here. It's good to give other lesser known DC characters an outing, but what lets down this story is that it's chaotic. There are too many characters and backstories, and the tale is too convoluted for a film lasting only 70-odd minutes. Fortunately, Batman is a mainstay in nearly all of the inherent situations, and he helps to ground the mystical elements somewhat.
The animation - as with most of these recent DC adult-orientated movies - is exceptional. It allows a 'the sky's the limit' attitude and the ability to put pretty much anything within reason on the screen at a fraction of the cost of live action. You've got to hand it to DC and Warner, these movies are becoming increasingly more popular as time goes on... and rightly so. Their dedication to the cause is phenomenal, and makes me believe that this is the format that comic book heroes and villains should be realised in.
There are some touches of humour in Dark which cleverly don't slow the action or make light of the proceedings. For example, Ritchie says, "I'm still wondering what Batman's doing in my living-room." It's a very English sense of humour. Orchid says to Batman, "You exude pain. Your life is a patchwork of blackness, with no time for joy. How do you cope with it?" To which Batman replies, "I have a butler." With Constantine being English, we also get some cynical or sarcastic exchanges, such as when a demon threatens, "I'll rip your bloody arse out!" To which he replies, "Sorry, mate. I'm using that."
Extras on this Blu-ray disc include: The Did You Know? featurettes: Constantine Origin, Colour of Magic, Black Orchid, and Deadman casting. There is also a 2016 NY Comic-Con Panel, a Sneak Peak at the next animated movie, plus two Bonus Cartoons from the DC Vault.
Mirror Master hacks the Batman's computer. Bane meets Star Sapphire, Metallo and Cheetah. Together they are invited the Hall of Doom and paid to take-out the Justice League. Our heroes are unravelled one-by-one by the villains. Superman by use of Kryptonite, Batman by the theft of his parents' bodies, Martian Manhunter by a substance which sets his body aflame, Green Lantern by his apparent failure to save a person and his feeling of being inadequate to wear the Ring of Power, Wonder Woman by being drugged and not knowing what is real, and the Flash by being lured into a trap that attaches a bomb to his wrist which will explode if he stops running. Bruce is buried alive with his dead parents.
Vandal Savage, head of the Legion of Doom, has lived for thousands of years and believes he cannot die. He wants to reshape the world by destroying half of it. Cyborg convinces Wonder Woman she has nanobots attached to the base of her brain, making her see everyone as Cheetah. Bruce punches his way out from underground. Batman issues instructions as all of this is his fault. Flash is told by Batman to run through an iceberg, which breaks-off the bomb. Wonder Woman is saved by Cyborg, and Martian Manhunter is injected with a substance which stops him secreting Magnesium, making the flames go out. Batman shows Green Lantern that the so-called victim is a robot facsimile, and that he hasn't allowed anyone to die. Superman is dying from a Kryptonite bullet. Batman arranges for a Kryptonite scalpel to be made and Martian Manhunter uses his shapeshifting abilities to hook out the bullet. Superman recovers.
Batman explains to the Justice League how he studied all previous and existing members of the League to discover witnesses, should they turn bad or be taken-over by mind control. After a little argument, what they really object to is how the information was so easily stolen.Batman's encyrption for the files is formidable, but he had a contingency plan that if anyone decrypts them they 'call' home.
The location is the Louiseana Swampland. The Justice League members arrive, but while our heroes are dispatching their relevant villains, Vandal Savage manages to launch his rocket - even though Cyborg tries to stop him. Superman goes after it, and Green Lantern Follows. It splits into many smaller rockets, which Superman destroys. But two make it through. Lantern delays the resultant solar flare while the others come up with a plan. They create a displacement field over the Earth, and the solar flare passes harmlessly around it.
Cyborg is welcomed as the newest member of the Justice League. The subject of Batman's distrust is discussed. Batman doesn't believe he has to defend his actions. The League has great powers; he would do the same again. If they can't see that, he doesn't belong here. Batman abruptly turns and walks out. Superman later asks Batman if he had a contingency plan for himself going bad. Batman replies that his plan was the Justice League. Superman entrusts a small lump of Kryptonite to Batman's care.
Justice League: Doom was written by Dwayne McDuffie. It was produce and directed by Lauren Montgomery. The voice direction was by Andrea Romano, and the music score by Christopher Drake. Other voice artistes include Bumper Robinson, Claudia Black, Carlos Alazraqui, and Paul Blackthorne.
I'm not a fan of the Superman character, and Green Lantern does little for me either. However, this is a great romp primarily because it is a Batman story. I love the way he is so single-minded and determined, and won't allow anyone to divert him from his goal. There is also an appearance by the Royal Flush Gang at the beginning of the film. The animation is good and there is plenty of action - even though this is a tale of morals and broken trust. The bright costume colours (apart from Batman) of the heroes and villains are right out of the earlier comic book versions, rather than the recent live-action films which have toned-down the costumes.
Extras on this Blu-ray disc include: Guarding the Balance - Batman and the JLA (featurette), Cyborg - His Time Has Come (featurette), Creative Team Commentary, DC Digital Comic Book - Justice League of America (Issue 43) Tower of Babel, A League of One - The Dwayne McDuffie Story, Preview of DC Universe's Next Animated Original Movie - Superman vs The Elite, and Bruce Timm Presents 2 Bonus Cartoons for young children.
Marvel has had several attempts to turn its most successful comic character into an animated serial. However, never before has the true essence of the student behind the mask been captured so effectively as in the nineties version.
There are two main reasons why this Fox adaptation is so superior to the previous efforts to animate this superhero. The first is the improved conventional animation techniques combined with computer-generated 3-D imagery. Sequences involving Spider-Man or a helicopter moving between buildings is extremely impressive. One such example shows movement, smooth and camera-like across water towards shore, where the skyscrapers are reflected on the surface. Secondly, and more significantly, there is greater story-line continuity than ever before, which brings the teenage lead's agonies closer to casual audience understanding. Before elaborating the importance of this further, a brief background explanation is called for.
Peter Parker is an ordinary but scientifically gifted teenager who is accidentally bitten by a radiation-infected spider during a university experiment, giving him the proportionate strength and abilities of an arachnid. Although previously weak and often oppressed, he cannot display his new-found physique for fear of inadvertently revealing his secret identity.
What makes Spider-Man unique (at least at the time of his creation by Marvel's Stan Lee in 1962) and relatable is that instead of helping to change his life for the better, as with the majority of superheroes, the acquisition makes his private life a miserable existence of missed opportunities. He is even forced the hard way to channel his abilities to fight crime - after his failure to intervene in a robbery results in the death of his Uncle Ben at the hands of the same perpetrator. Ultimately, he doesn't always make the right decisions, but his motives are dictated by what he feels is right. To cover this insecurity and general bad luck is the irrepressible humour, faithfully carried over from the comic books. In strict contrast to D.C.'s Batman, who is dark and moody and hardly says a word, Spider-Man never shuts up. The relentless quips, rather than becoming tiresome, are a constant amusement for the viewer - if not the respective villains.
The Peter Parker of this series is nineteen. Whilst beyond his naïve bookworm school days when no female would benefit him with a second glance, he remains partially insecure, unsuccessfully balancing his private life with amateur but effective policing commitments. Realism dictates that it's impossible to win every fight; sometimes subterfuge is necessary - or help from other quarters such as Nick Fury and his S.H.I.E.L.D. organisation, or in one case Professor Xavier's X-Men.
There's no doubt that Marvel was fully committed to doing justice to the hard-hitting stories of recent years. All the favourite reprobates raise their ugly but colourful heads: Smythe and the Spider Slayers, the Hobgoblin, Venom, the Scorpion the Vulture, the Chameleon, Kraven the Hunter and, of course, Doctor Octopus. In fact, the history of these characters means that twenty-minute stories seldom flesh them out as sufficiently as they deserve. This setback is partially rectified by having major storylines running to several episodes.
The relating or peripheral characters are believable in that they highlight real problems. The editor of the Daily Bugle, where Parker sells pictures of Spider-Man tackling criminals, is a loudmouthed extrovert who purposely underpays for the headlining snaps and despises Spider-Man with a passion - even financing the powers of the Scorpion purely to see the web-slinger publicly humiliated. But more interesting is the on/off relationship with Felicia Hardy (later to become the Black Cat) and Mary Jane Watson (aspiring actress and model). Regularly, Parker is forced to make excuses to get away, and often arrives late or fails to materialise at all for prearranged dates, driving his personal relationships further apart.
Most of the stories are variations on basic established pieces, and the science therein is fundamentally contrived. However, dotted among these are some outstanding tales. The Saga of the Alien Costume, which ran for seven years in the comics, is contained in only three parts here and Venom (a relatively new and enduring villain, compared with Doc. Oc. and others) is first seen and ultimately dispatched in the final part of the trilogy. In this instance it makes for a breakneck-pace rollercoaster ride. The Neogenic Nightmare saga contains more than a dozen episodes telling the story of Spider-Man's mutation and his attempts to reverse the process. At one stage he even sprouts extra arms and then becomes Man-Spider. Of course, along the way we are introduced to other Marvel characters such as the vigilante the Punisher, Morbius the vampire, fellow unsung hero Daredevil and Blade the vampire hunter. The web-slinger is periodically aided by Dr. Curt Connors (a.k.a. the Lizard) and his Neogenic Recombinator machine.
In conclusion, then: the scripts are relatively tight; the animation, whilst not in the league of most Japanese Manga releases (the overseas Animation House is Tokyo Movie Shinsha) or the fantastic adult-oriented DC Batman and Justice League projects, remains several notches above average - particularly the computer generated backgrounds; and the action is frantic, sometimes a little too hectic. I have great respect for this character from my childhood, and this is certainly the best screen animated adaptation of the myth thus far. There is much more continuity here, and depth of character. The major comic book stories are fleshed-out, giving our hero room to swing - so to speak. This five season serial incorporates practically all of the stories that matter, including the little known but much loved The Kid Who Collects Spider-Man (about a terminal cancer patient getting to meet his hero), The Wedding (wherein Peter marries Mary Jane Watson amid a menagerie of villains), and appropriately ending with Madame Web and a journey into another universe.
(Original review Ty Power 2020 - incorporating a short article written for sci-fi-online in 2002)
Season 5 was the last of this sadly under-achieving animated outing for X-Men from the 1990s. In this first volume we get six 20-minute episodes amounting to approximately 1 hour 45 minutes running time on a single disc. Professor Xavier, Beast, Wolverine, Storm, Cyclops and a handful of other regulars return in a series of stories which, ironically, seem to improve slightly the closer we come to the conclusion of the show...
In Phalanx Covenant (2 parts), bad guys Sinister and Magneto help Beast and Forge to combat a symbiotic life form which is determined to assimilate the human race and eventually all life. They receive an unexpected ally in a friendly individual from the collective race. This is a pretty enjoyable story, but it jumps the line back and forth between serious and silly. As you will have guessed, the idea is stolen from Star Trek’s the Borg, and includes elements of the Venom/Carnage sybiote which originated with the black costume saga from the Spider-Man comics.
In Storm (2 parts), the X-Men’s Storm is abducted and taken to another world where the weather is in constant angry turmoil, wrecking cities and killing people. After pleas from the warrior king, she agrees to help, and in return becomes a champion of the people. Storm falls in love with the king, but when other X-Men track her down they discover that the citizens are frightened slaves, controlled with an iron fist by the king.
In The Fifth Horseman, a hidden Mayan temple and its people are dedicated to the return of Apocalypse. The power of a mutant boy is needed to smooth the transition, but when the boy is lost and Jubilee and Beast wander into their midst, Jubilee is taken as the new conduit and Beast is transformed into a large feral version of himself.
As I said, a definite improvement on previous seasons, with more ‘people’ stories that are slightly more character driven - as should be. But it is too little too late.
Ty Power looks back at the X-Men nineties animated television series...
Created in 1963 by Marvel Comics maestro Stan Lee and artist Jack Kirby, The X-Men didn't really take off in the popularity stakes until after the first decade. The problem was the setting rather than the premise.
The Original X-Men comprised anchor Cyclops (Scott Slim Summers, who emitted dangerous laser-like rays from his eyes), Iceman (Bobby Drake, who formed and manipulated ice), Angel (Warren Worthington the Third, who could fly with huge wings), Beast (Henry Hank McCoy, with the strength of a gorilla), and introduced Marvel Girl (Jean Grey, with telekinetic powers later to become Phoenix). The wheelchair-bound telepath, Professor Charles Xavier, was their teacher-trainer, nurturing their mutant abilities. His dream was to have humans and mutants living peacefully together.
It proved unsuccessful to the young readership to have teenagers put through such rigorous and dangerous training rituals. Xavier was regarded as a strict headmaster, and this wasn't fantasy escapism so much as an unpleasant close reality. When the situation was realised, the Original X-Men left to be replaced by adults. However, the Originals shortly returned as adults.
In 1975 the X-Men received a much needed boost. Marvel writer Len Wein and artist Dave Cockrum revamped the format by having all of the Original team except Cyclops resign. The reasoning was to have several mutants come and go and therefore keep the ideas fresh. Some characters lasted the distance: mainstay Cyclops and Wolverine, for instance, whereas Thunderbird was killed in battle after only a third appearance. This made for interesting interpersonal upheaval as instability permeated the ranks.
From this moment the popularity of the phenomenon became intense. One major comic release of the early nineties sold in excess of a staggering eight million copies. During the last few years, the X-Men has become Marvel's top title, even out-selling the hugely durable Spider-Man. Into this yawning chasm of demand for new material came X-Men the animated series.
The concept proved difficult to achieve the necessary backing required to progress. However, once Margaret Loesch discovered the comics and the potential therein she was determined to see the characters come alive. Her employers at NBC TV simply weren't interested an X-Men cartoon. Later, at Hanna-Barbera, she proved highly successful at launching new material, but the various networks didn't see a market for the Marvel mutants. As Marvel president, Loesch produced a pilot episode which also failed to attract backing. Only when she joined the Fox Children's Network in 1990 did the project finally reach fruition. A phone call to Marvel's Stan Lee initiated the launch of an action-packed series which took the children's television market by storm (no pun intended!).
It was a four-way collaboration between Fox (with national television rights), PolyGram - based in the U.K. (with international home video rights), Marvel Entertainment Group (with merchandising and worldwide publishing rights), and producers Saban International Services (controlling international TV rights). Animation by Graz Entertainment was conducted at Animation Houses: AKOM, Phillipine, and Hung Ying. As expected, Stan Lee was an Executive Producer, with Scott Thomas as Supervising Producer, and Dan Hennessey as Voice Director.
After much deliberation it was decided to give the audience the later line-up. The nucleus of Cyclops, Beast (no longer human, but a blue-skinned animal-like creature), and Jean Grey remained. Added to these were Wolverine (also seen in his own comics run, and considerably toned down from the aggressive killer in the name of justice), Storm (with the unexplainable ability to manipulate the weather), Rogue (who can absorb the powers of others things through touch), Gambit (with kinetic energy abilities), Morph (specially created for the show - but soon sacrificed to display the magnitude of the youngsters' struggle - and able to change his appearance to resemble anybody), and the obligatory newcomer Jubilee (who can shoot plasma from her fingertips).
The X-Men is set against a believable future society backdrop wherein humans with mutant abilities are born naturally at irregular intervals. It is law for parents to register these births at the Mutant Control Agency, leading to their collection by robotic Sentinels. In the first two-part story, Night of the Sentinels, a mighty battle ensues when the team prevent Jubilee from being taken. She is then drilled on mutants and their history, before finally becoming a member of the élite. The X-Men scores high by making a very valid but prudent point regarding racism. The ultimate objective is for homo sapiens and homo superiors to live peacefully together. They seek to stop the persecution by destroying the Sentinels and bringing to justice those behind them. Ironically, evil mutants are often utilised against the X-Men.
An aspect carried forward from the earlier format is the presence of Professor Xavier as their mentor, although there are many stories in which he doesn't appear at all. Many earlier characters make starring appearances throughout the episodes; among these are: Archangel (originally simply the Angel), Colossus, and Domino. The main villains of the piece are Magneto (with the power of magnetism), Juggernaut (a massive, almost unstoppable powerhouse, and the half-brother of Prof. X), Mojo (a devious TV executive from a parallel dimension), and Sabretooth (supposedly a reverse Wolverine, but not too dissimilar).
The X-Men of this series bare comparison in certain aspects with two other Marvel creations. Peter Parker of Spider-Man is an insecure young person who suffers the anguish of everyday events, even though he possesses special powers. The Fantastic Four's members bicker almost constantly, particularly the Human Torch and the Thing, but in reality they are the closest of companions and know instinctively they can rely on each other in dire situations. This is the driving force behind the programme, and the main compulsive element; the inter-character relationship is everything.
The animation uses the latest elements of the standard age-old format, although the considerable attention to detail, and the almost constant action, makes it appear more sophisticated for a programme targeted primarily at a young audience. Many of the classic stories are given the only justice possible in half an hour. The Dark Phoenix Saga, Days of Future Past, Birth and Rebirth, and Beyond Good and Evil. Some of these major events are catalogued over several parts, allowing for the appropriate cliffhangers whilst neatly tying-up each sub-plot.
The X-Men's début in America was on 9th January 1993, four months after its original scheduled start in September 1992, although an isolated episode was tested for the market during October 1992. In the perpetually tough competition of the Saturday morning children's spot it went from strength to strength. In a matter of weeks it took the highest viewing figures for not only the youngsters age group, but also the teenagers, who only normally boosted the live-action shows. Saban attributed the roaring sweep to the gritty, action-orientated and character driven direction of the show. Fox also reasoned that the establishment of the fast-growing Fox Kids' Club, which at that time boasted 7.5 million members, was obviously a factor, spreading awareness and accelerating promotion. Advertising is an enormous source of income for any network hitting the top spot, and the Fox Children's Network is estimated to have been worth up to $27,000 for only a thirty second promotion during the X-Men. Contracts were sometimes arranged and finalised for these brief gaps a year before airing.
An initial season of thirteen thirty-minute episodes was produced at a reported cost of $400,000 each. When these proved successful beyond all expectation, the trend was continued. To date, around sixty, spanning four seasons have aired in the US on Fox. The X-Men was seen over here on Sky One weekdays at 4:40pm during the mid-nineties and sporadically on terrestrial TV. *Note* There were five seasons in all.
(Original review Ty Power 2020 - incorporating a short article written for sci-fi-online in 2002)
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